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Games for home parties. Contests and funny games for a birthday party for an adult company. Necessary props and organizational preparations

Funny tasks and games will help you not only have fun, but also get to know each other better, which is especially important in a company where there are a lot of new characters. It is better to select competitions in advance, taking into account the composition of the company and its preferences. And there are plenty to choose from!

In the first part of the article, we offer cool funny contests for a fun company at the table. Funny forfeits, questions, games - all this will help to melt the ice in an unfamiliar environment and spend fun and useful time. Contests may require the presence of additional props, so this issue is best resolved in advance.

"Why are you here?"

The competition is held at the beginning of each event. It is necessary to prepare on several pieces of paper a comic answer to the question “Why did you come to this holiday?”. These responses may vary:

  • free food;
  • look at people, but show yourself;
  • nowhere to sleep;
  • the owner of the house owes me money;
  • was bored at home;
  • I'm afraid to be alone at home.

All papers with answers are put into a bag, and each guest in turn takes out a note and loudly asks a question, and then reads the answer.

"Picasso"

It is necessary to play without leaving the table and already drunk, which will give the competition a special piquancy. In advance, you should prepare identical drawings that have unfinished details.

You can make the drawings completely the same and not finish the same parts, or you can leave different parts unfinished. The main thing is that the idea of ​​\u200b\u200bthe drawing is the same. Propagate sheets with pictures in advance on a printer or manually.

The task of the guests is simple - to finish the drawings the way they want, but use only the left hand (the right one if the person is left-handed).

The winner is chosen by the entire company by voting.

"Journalist"

This contest is designed to help people at the table get to know each other better, especially if many of them are seeing each other for the first time. You will need to prepare in advance a box with leaflets on which to write questions in advance.

The box is passed around, and each guest pulls out a question and answers it as truthfully as possible. Questions can be different, the main thing is not to ask too frank, so that the person does not feel uncomfortable:

Questions can come up in large numbers, funny and serious, the main thing is to create a relaxed atmosphere in the company.

"Where I am"

In advance, you should prepare blank sheets of paper and pens according to the number of guests. On each leaf, each guest must describe his appearance in words: thin lips, beautiful eyes, a wide smile, a birthmark on his cheek, etc.

Then all the leaves are collected and folded into one container. The host takes out the sheets in turn and reads aloud the description of the person, and the whole company must guess him. But each guest can name only one person, and the one who guesses the most wins and receives a symbolic prize.

"I"

The rules of this game are extremely simple: the company sits in a circle so that all participants can clearly see each other's eyes. The first person says the word "I", and after him everyone repeats the same word in turn.

Initially, it's easy, but the main rule is not to laugh and not to skip your turn. At first, everything is simple and not funny, but you can pronounce the word “I” in different intonations and remarks to make the company laugh.

When someone laughs or misses their turn, the whole company chooses a name for this player and then he says not only "I", but also the word that he was assigned. Now it will be more difficult not to laugh, because when an adult man sits next to him and says in a squeaky voice: “I am a flower”, it is very difficult not to laugh and gradually all the guests will have funny nicknames.

For laughter and for a forgotten word, a nickname is assigned again. The funnier the nicknames, the faster everyone will laugh. The winner is the one who finishes the game with the smallest nickname.

"Associations"

All guests are in a chain next to each other. The first player starts and says any word in the neighbor's ear. His neighbor continues and in the ear of his neighbor says his association with the word he heard. And so all the participants in a circle.

Example: The first one says "apple", the neighbor passes on the association word "juice", then there may be "fruits" - "garden" - "vegetables" - "salad" - "bowl" - "dishes" - "kitchen" and so on. After all participants have said the association and the circle has returned to the first player, he says his association out loud.

Now the main task guests is to guess the topic and the original word that was at the very beginning.

Each player can express his thoughts only once, but not say his own word. All players must guess each association word, if they failed - the game simply starts over, but with another participant.

"Sniper"

The whole company sits in a circle so that it is good to see each other's eyes. All players draw lots - it can be matches, coins or notes.

All tokens for the lot are the same, except for one, which shows who will be the sniper. The lot must be drawn so that the players do not see what and to whom falls. There should be only one sniper and he should not give himself away.

Sitting in a circle, the sniper chooses his victim in advance, and then gently winks at her. The victim, noticing this, loudly shouts "Killed (a)!" and leaves the game, but the victim must not give out the sniper.

The sniper must be extremely careful that his wink is not noticed by another participant and called him. The goal of the players is to identify and neutralize the killer.

However, this must be done by two players simultaneously pointing at the sniper. This game will require remarkable endurance and speed, as well as ingenuity in order to calculate the enemy and not be killed.

"Guess the Prize"

This game will become great option for a celebration in honor of a birthday, because the name of the hero of the occasion can be taken as the basis. For each letter in the name of the birthday boy, a prize is placed in an opaque bag, for example, the name Victor - the bag should contain 6 different small prizes for each letter of the name: waffle, toy, candy, tulip, nuts, belt.

Guests must guess each prize. The one who guesses and receives a gift. If the prizes are too intricate, then the host should give the guests hints.

This is a very easy competition that requires the preparation of additional props - pens and pieces of paper. First, the whole company is divided into pairs, this can be done randomly, by lot, or at will.

Everyone gets a pen and a piece of paper and writes any words. There can be from 10 to 20 words - real nouns, not invented ones.

All pieces of paper are collected and put into a box, and the game begins.

The first couple receives a box and one of the participants pulls a piece of paper with the word. He tries to explain this word to his partner without naming him.

When he guesses the word, they proceed to the next one, for the whole task the couple has no more than 30 seconds. After the time runs out - the box goes to the next pair.

The winner is the one who guesses the most words. Thanks to this game, a good time is guaranteed!

"Buttons"

You should prepare a couple of buttons in advance - this is all the necessary props. As soon as the host gives the command, the first participant puts the button on the pad of the index finger and tries to pass it to the neighbor.

You can’t use other fingers and drop it too, so you need to pass it very carefully.

The button must go around the full circle, and the participants who drop it are eliminated. The winner is the one who never dropped a button.

Simple comic contests for an adult fun company at the table

At the table, when all the participants have already eaten and drank, it is more fun to play. Especially if there are a couple of interesting and unusual contests that will amuse even the most boring company.

What's a party without toast? This is an important attribute of any feast, so you can diversify them a little or help those who do not like this business or do not know how to make speeches.

Therefore, the host announces in advance that the toasts will be unusual and they must be spoken, observing the conditions. The conditions written on a piece of paper are placed in the bag in advance: connect a toast with food (let life be all in chocolate), make a speech in a certain style (criminal speech, in the style of the Hobbit, stuttering, etc.), associate congratulations with animals (flutter like a butterfly, be fragile like a moth, love faithfully like swans), say congratulations in verse or on foreign language, say a toast, where all words begin with one letter.

The list of tasks can be increased to infinity, the main thing is that there is enough imagination.

"In my pants"

This spicy game is suitable for the company where everyone knows each other well and is ready to have fun. The host cannot reveal the meaning of the game in advance. All guests are seated, and each guest calls the name of any movie in his neighbor's ear.

The player remembers and, in turn, names another movie to the neighbor. All players must receive a name. The facilitator, after that, asks the players to say out loud "In my pants ..." and add the very name of the film. It becomes a lot of fun when someone has "The Lion King" or "Resident Evil" in their pants!

The main thing is that the company should be cheerful, and no one would be offended by jokes!

"Illogical Quiz"

This little quiz is perfect for fans of intellectual humor. It is good to hold it at the very beginning of the festival, while the guests can think soberly. It is worth warning everyone in advance that you should think carefully about the question before giving an answer.

The players can be given pieces of paper and pencils so that they can write down the answers or simply ask questions and immediately aloud, after listening to the answers, name the correct option. The questions are:

How many years did the Hundred Years War last?

What country did panamas come from?

  • Brazil;
  • Panama;
  • America;
  • Ecuador.

When is the October Revolution celebrated?

  • in January;
  • in September;
  • in October;
  • In November.

What was the name of George VI?

  • Albert;
  • Charles;
  • Michael.

What animal do the Canary Islands owe their name to?

  • seal;
  • toad;
  • canary;
  • mouse.

While some of the answers are logical, the correct answers are:

  • 116 years old;
  • Ecuador;
  • In November.
  • Albert.
  • from a seal.

"What I feel?"

In advance, you should prepare pieces of paper on which emotions and feelings will be written: rage, love, anxiety, sympathy, flirting, indifference, fear or neglect. All papers should be in a bag or box.

All players are positioned so that their hands are touching and their eyes are closed. The first participant in a circle or row opens his eyes and pulls out a piece of paper with the name of the feeling from the bag.

He must convey this feeling to the neighbor by touching his hand in a certain way. You can gently stroke your hand, depicting tenderness, or hit, depicting anger.

Then there are two options: either the neighbor must guess the feeling aloud and pull out the next piece of paper with the feeling, or else pass the received feeling further. During the game, you can discuss emotions or play in complete silence.

"Where I am?"

One participant is selected from the company and sits him on a chair in the center of the room so that he is located with his back to everyone. A sign with inscriptions is attached to his back with adhesive tape.

They can be different: "Bathroom", "Shop", "Sobering-up station", "Maternity room" and others.

The rest of the players should ask him leading questions: how often do you go there, why do you go there, for how long.

The main player must answer these questions and thereby make the company laugh. Players on the chair can change, the main thing is that the company should have fun!

"Bowls-ladles"

All players sit in a circle. The host prepares in advance a box with forfeits, on which various kitchen appliances and attributes are written: forks, spoons, pots, and so on.

Each player in turn must take out one forfeit and read its name. No one can name him. After all the players have received the papers, they sit down or stand in a circle.

The host should ask the players, and the players should give the answer that they read on the piece of paper. For example, the question is “What are you sitting in?” the answer is "In a frying pan." Questions can be different, the task of the presenter is to make the player laugh and then give him a task.

"Lottery"

This competition is good to hold in the women's company on March 8, but it is perfect for other events. Small nice prizes are prepared in advance and numbered.

Their numbers are written on pieces of paper and put into a bag. All participants in the event must pull out a piece of paper and take the prize. However, this can be turned into a game and the facilitator should ask funny questions to the player. As a result, each guest will leave with a small pleasant prize.

"Greedy"

A bowl with small coins is placed in the center of the table. Each player has his own saucer. The host distributes teaspoons or Chinese sticks to the players.

On a signal, everyone starts raking the coins out of the bowl and dragging them to their plate. The facilitator should warn in advance how much time the players will have for this task and give a sound signal after the time has elapsed. After that, the host counts the coins for each player on the saucer and chooses the winner.

"Intuition"

This game is played in a drinking company where people are not afraid to get drunk. One volunteer goes out the door and doesn't peek. The company puts 3-4 glasses on the table and fills them so that one contains vodka, and all the others have water.

Volunteer is invited. He must intuitively choose a glass of vodka and drink it with water. Whether he manages to find the right pile depends on his intuition.

"Forks"

A plate is placed on the table and a random object is placed in it. The volunteer is blindfolded and given two forks in his hands. He is brought to the table and given time so that he can feel the object with forks and identify it.

You can ask questions, but they should only be answered with “Yes” or “No”. Questions can help the player determine if an item is edible, if they can wash their hands or brush their teeth, and so on.

The host should prepare in advance two forks, a blindfold and items: an orange, a candy, a toothbrush, a dishwashing sponge, a coin, an elastic band for hair, a jewelry box.

This famous game that came from America. You don't need scotch tape and sheets, as well as a marker.

You can use sticky stickers, but check in advance whether they will adhere well to the skin. Each participant writes on a piece of paper any person or animal.

It can be celebrities, characters in films or books, as well as ordinary people. All pieces of paper are put into a bag and the presenter mixes them. Then all the participants sit in a circle and the leader, passing by each one, glues a piece of paper with an inscription on his forehead.

A piece of paper with an inscription is glued to the forehead of each participant with the help of adhesive tape. The task of the players is to find out who they are by asking leading questions in turn: “Am I a celebrity?”, “Am I a man?”. Questions should be structured in such a way that they can be answered in one word. The one who guesses the character first wins.


We have games for children, but adults also want to have some fun sometimes. I decided that the section with games for adults would not interfere with us, and I ask everyone to take part in its filling. Submit your games via the submission form below, or simply by mail.

Train

The company sits down, forming a circle, or at least just a closed chain. An object (Thing) is taken that is convenient to hold and transfer. Next, the Stukka is passed from hand to hand in a circle, and the whole company at the same time says the following words in unison: "Choo-choo-choo, the wheels are knocking, the train is rushing me forward. Whoever gets off at the stop will dance and sing to us". The person who had the Stuck in his hands at the last word must sing or dance (any number of amateur performances will do).

Family of idiots

Several people (no more than five) are selected from the company, who are put out the door. And then they invite one person inside. When the "Victim" enters, the company surrounds her with wild cries of "We are the Addams family, a family of jerks!!! Please us! Make us clap for you!". And the "Victim" is forced to entertain the crowd with songs, dances, etc., and the "Family" must repeat all her actions. The winner falls into the close embrace of the family, and the next victim is called.

Whoever (you guessed it) claps wins.

compliments

Several people are selected from the company, about eight, preferably an equal number of persons, both male and female. Unobtrusively they are lined up, observing the alternation of "boy-girl". Each of them, in turn, should praise some part of the body. standing next to person. From left to right. Then - in the opposite direction (if there are a lot of people, then it is not necessary). And the audience remembers it all. And the most important thing! Now each of the players kisses the place that he praised from his neighbor.

Who will "sew" faster

Two teams of players must quickly "sew" all team members to each other. Instead of a needle, a spoon is used, to which a thread is tied, twine. You can "sew on" through a strap, a strap, a loop on trousers, in a word, through something that does not offend the dignity of a partner.

What's behind it?

Clear pictures (drawings) and paper circles with numbers are pinned on the backs of two opponents, for example: 96, 105, etc. the players converge in a circle, stand on one leg, press the other under the knee and hold it with their hands. The task is to, while standing, jumping on one leg, look behind the opponent's back, see the number and see what is drawn in the picture. The winner is the one who first "deciphered" the enemy.

Tear off your hat

Two players can compete, or two teams can. A circle is drawn. Players enter the circle, each of them has his left hand tied to his body, and a hat on his head. The task is simple and not easy - to take off the enemy's hat and not let him take off his own. For each cap removed, the team receives a point.

Get the boxes

Sit on a stool, tuck your legs in and, without touching the floor with your feet and hands, get a box of matches with your teeth, standing "on the butt" at one of the rear legs of the stool. You can spin on the stool as you like.

salute

Salute with your right hand, and at the same time stretch your left hand forward with a protruding thumb, while saying: "In!" then clap your hands and do the same, but quickly changing hands.

Spoon on foot

The stool turns over, a blindfolded player becomes his back to each of its legs. In the hands of the participants on a tablespoon. At the leader's signal, they take three steps forward, turn around and try to put the spoon on their leg as soon as possible. The first two who succeed win.

Push the "core"

1/3 cup of water is poured into several balloons. The balloons are then inflated to the same size. In the room (hall), circles with a diameter of 1.5 meters are drawn with chalk. Balloon- The "core" participant must push as far as possible, as is done in athletics. The one who pushed it the farthest wins.

Dun in boxes

Empty the matchbox. Pull it out halfway and, putting it to your mouth, blow hard. The box can fly quite far. Hold an "air shooter" competition. With such a paper box flying out of the box, you can:

  • try to get into a small circle outlined in chalk
  • shoot down a light paper target
  • get the box into the basket installed on the floor
  • try to set a record, i.e. "blow" the box through some kind of bar

Who is faster?

The players are divided into two teams. The facilitator gives two empty boxes without an inner paper box. Task: quickly pass the boxes to teammates ... with the nose. If the box has fallen, it is picked up, put on the nose, and the match continues. Everything seems to be simple, but you can’t do without dexterity.

newspaper article

From the headlines of various newspapers and magazines, they must first be cut out, the players must make a short humorous story, a criminal chronicle, an official editorial, a feuilleton, a report, an interview, an essay, an announcement, an advertisement, etc. for this you need paper, glue, a brush and a sense of humor. Forward!

Remember without looking

(visual memory)

Does each of us have a good idea of ​​what he almost always has in front of his eyes in the room where he lives, where he studies? Suddenly, without warning anyone, hold a competition, who will say more accurately how many paintings are on the wall, which curtains are on the window, which pattern is on the wallpaper, who is taller - Kolya or Vitya, etc.

Drawing from words

(auditory and visual memory)

To conduct the game, it is necessary that one of the players schematically depict something not very complicated on paper, for example, a house with smoke coming from the chimney and birds flying in the sky. The host shows the picture to one of the players and then hides it. The one who saw it whispers to the second what is depicted on it. The second in a whisper retells what he heard to the third, and so on. the last to know the content of the picture is the one who will depict it. What he has drawn is compared with the picture itself, then the quality of the oral story about it, in which all the players participated, is evaluated.

Repeat

This game is useful because it perfectly trains memory. Players take turns (in a circle) to pronounce words either on a predetermined topic, or just any. At the same time, he must first repeat all the previously named words. Example: "love" - ​​"love, mailing" - "love, mailing, game" - "love, mailing, game, commentator" ... The one who goes astray is given an attempt to correct himself. If the second time the player cannot repeat the entire row, he is out. The last one remaining is the winner.


Since we constantly have children in our company, our entertainment is accordingly softened. I will describe a couple of games to you. Pinocchio. matchbox put on your nose, take it off without the help of hands. glutton. we break into pairs, in turn, blindfolded couples try to feed each other. It’s very fun to feed blueberry jam, chocolate cake, everything that can stain. And then there is the game "Lunokhod". Chkm more company and the closer the end of the party, the more interesting. All players sit in a circle and start playing "serious peepers", you can't laugh, but you can make faces to make the others laugh. Whoever laughs first starts walking/running/prancing on all fours, etc. in a circle, shouting "I am the only moon rover!". The next one to laugh takes a position behind the first, only shouting already "I am a moon rover two!" And so on, up to the most serious winning player. is there some more Interesting games, which can be played in a company, such as mafia.
Here I insert the rules and games in the mafia:

Professional rules for playing Mafia

Ten people participate in the game. The facilitator oversees the course of the game and regulates its stages.

To determine the roles, the facilitator distributes cards face down: one to each player. There are 10 cards in a deck: 7 red cards and 3 black cards. "Reds" are civilians, and "Blacks" are mafiosi.

One of the 7 red cards differs from the rest - it is the card of the Sheriff - the leader of the "Reds". "Blacks" also have their own leader - the Don card.

The game is divided into alternating stages of two types: day and night.
Purpose of the game: Blacks must eliminate Reds and vice versa.

Read more...

Ten players are seated at the game table. The host announces "night" and all players put on masks. After that, in turn, each player removes the mask, selects a card, remembers it, the leader removes the card and the player puts on the mask.

Participants in bandages tilt their heads down so that the movements of neighbors or the play of shadows do not become a source of additional information for them.

The host announces: "The mafia is waking up." Participants who have received black cards, including the Mafia Don, remove their bandages and get to know each other and the Host. This is the first and only night when the mafiosi open their eyes all together. It was given to them in order to agree with gestures on the procedure for eliminating the "Reds". The “agreement” should be carried out quietly so that the “Red” players sitting next to them do not feel the movements. The host announces: "The mafia is falling asleep." After these words, "Black" players put on armbands.

The host announces: "Don is waking up." Don opens his eyes and the Host gets acquainted with Don. On subsequent nights, Don will wake up in order to find the Sheriff of the game. Host: "Don is falling asleep." Don puts on a bandage.

Host: "The Sheriff is waking up." The Sheriff wakes up and meets the Leader. On subsequent nights, the Sheriff will be able to wake up and look for the "Blacks". Host: "The Sheriff falls asleep."

Host: Good morning! Everyone is waking up."

First day. Everyone takes off their bandages. During the day there is discussion. According to the professional rules of the Mafia game, each player is given one minute to express their ideas, thoughts and suspicions.

The Reds must identify the Black players and take them out of the game. And the "Blacks" will provide themselves with an alibi and remove a sufficient number of "Red" players from the game. "Blacks" are in a better position, because they know "who is who."

The discussion begins with the player number one and then around the circle. During the day's discussion, players can nominate players (no more than one per player) with the aim of removing them from the game. At the end of the discussion, the candidates are voted on. The candidate with the most votes is eliminated from the game.

If only one candidate is nominated for the first round (Day), it shall not be voted. During the following circles (Days), any number of candidates are voted. The player who left the game has the right to the last word (duration - 1 minute).

The game has the term "Car Crash". This is a situation in which two or more players get the same number of votes. In this case, the voters are given the right to justify themselves within 30 seconds, convince the players of their “redness” and stay in the game. There is a vote. If someone gets more votes, he is out. If the players again gain an equal number of votes, then the question is put to the vote: “Who is in favor of all the voters leaving the game?”. If the majority votes for elimination, the players leave the game, if against - they stay, if the votes are evenly divided, the players remain in the game.

After the first round, night falls again. During this and the following nights, the mafia has the opportunity to "shoot" (a gesture specified at the beginning of the game). The “shooting” takes place as follows: the mafiosi, who agreed on the order of eliminating the “Reds” on the first night, “shoot” (with their eyes closed!) in the following nights.

The host, after the words “mafia goes hunting,” announces the numbers of the players in turn, and if all the mafiosi shoot at this number at the same time, then the object is hit. According to the rules of the game Mafia If one of the members of the mafia “shoots” at another number, or does not “shoot” at all, the Leader fixes a miss. "Shooting" occurs by imitation of a shot with fingers. The host announces: "The mafia is falling asleep."

Then the Host announces: "Don is waking up." Don wakes up and tries to find the Sheriff of the game. He shows on the fingers of the Leader any number, behind which, in his opinion, the Sheriff is hiding. The presenter with a nod of the head either confirms his version or denies it. Don falls asleep.

The Sheriff wakes up. He is also entitled to night checks. He is looking for "Black" players. After the Leader's answer, the Sheriff falls asleep, and the Leader announces the start of the second day.

If the mafia eliminated the player at night, the Host announces this and gives the last word to the victim. If the mafia missed, the Host announces that the morning is really good, and no one was hurt at night.

The discussion of the second day begins with the next, after the player who spoke first in the previous round.

During this and the next rounds, everything happens similarly to the first day. Nights and days alternate until one or another team wins.

The game ends with the victory of the "Reds" in the event that all the "Black" players are eliminated. "Blacks" win when there is an equal number of "Reds" and "Blacks".

The subtleties of the rules of the game in the mafia:

1.
The player is obliged to draw his game number.
2. The player has no right to swear, bet, or appeal to any religion, swear, insult the players. For this, the Host removes the offending player from the game.
3.
The player is not allowed to say the word "Honestly" or "I swear" in any form. For this violation, the player receives a warning.
4.
The player does not have the right to deliberately peep "at night". If this violation is detected, the player is removed from the game, and is usually deprived of the opportunity to visit the Club for a long time. In case of involuntary peeping, the player is removed from the game.
5.
The player has the right to nominate only one candidate.
6.
The player has the right to withdraw his candidacy as part of his speech.
7.
The player has the opportunity to vote for only one candidate.
8.
When voting, the player must touch the table with his hand and keep it on the table until the end of the vote. The end of the voting coincides with the word of the Host "Thank you". A vote placed after the word "Thank you", or together with the word "Thank you", is not accepted. The leader counts the vote only if the hand touches the table.
9.
If, during the voting, a player touches the table with his hand before the word “Thank you”, and then removes it, then he is immediately removed from the game.
10.
If the player has not voted, his vote is assigned to the last voted.
11.
The "black" player has the right to "shoot" only once. "Shot" is considered effective only in this case. In all other cases (player does not “shoot”, “shoots” twice) the Leader registers a miss. A miss is also recorded if the player "shoots" between the called Lead numbers.
12.
The "Red" player at night has no right to show signs to the Sheriff whom to check. For this violation, the player is removed from the game.
13.
The “black” player at night does not have the right to show signs to Don whom to check. For this violation, the player is removed from the game.
14.
The player has no right to sing, dance, hit the table, speak and perform other actions that are not included in the "night" behavior of the players. For this violation, the player receives a warning from the Leader.
15.
Don and Sheriff are unable to check in the first night.
16.
Don and Sheriff have the right to check no more than one player each at night.
17.
The player is not allowed to speak out of turn. For this violation, he receives a warning from the Leader.
18.
The player has the right to speak during the daytime discussion for no more than 1 minute. For non-compliance with the rules, the player receives a warning.
19.
During a Car Crash, the player has the right to speak for 30 seconds. For non-compliance with the rules, the player receives a warning.
20.
After the Leader’s phrase “Night is falling”, the player must immediately put on a bandage. In case of delay, the player receives a warning.
21.
The host has the right to give warnings for: a) unethical behavior, b) excessive gestures that interfere with the game or distract the players, c) other violations, the degree of which is determined by the host.
22.
If a player uses profanity, “inhumane” and “obscene” behavior of a player at the gaming table (including due to the player’s excessively “alcoholic-jolly” state!) or insulting another player, the player may be removed from the game by decision of the Host.
23.
According to the professional rules of the Mafia game, a player who receives three warnings loses a word for one round. If a player receives a third warning after his performance on a lap, he will be forfeited for the next lap.
24.
The player who receives the fourth warning is removed from the game.
25.
A player who protests before the end of the game is removed from the game.
26.
Mafia game rules stipulate that a protest can be taken into consideration by the host only after the end of the game.
27.
The game is annulled, its result is changed or replayed if the protesting team (in full) + one player from among the opponents votes for the protest.
28.
The player who left the game immediately leaves the game table.
29.
With any removal from the game, the player does not have the right to the last word.

There are other rules for playing Mafia on the cards. How to play Mafia is up to you, but the presented version of the rules of the Mafia card game is the most interesting and balanced. In any case, the Mafia is a fascinating psychological board game that can deliver incomparable intellectual pleasure.

It's nice to spend time in a cheerful company of friends, arranging an unusual championship. Games are important not only for kids, but also for adults, because they can unite us even more. In addition, this is a great way to help new friends join the team, and not stand alone all evening at the wall. We have selected 10 popular games that will allow you to have a good time. In our article you will find a variety of entertainment that trains the mind and develops the flexibility of the body.

When it comes to games for a large company, many first of all remember the "Mafia", which conquered the whole world and won a lot of fans. To play intelligent detective, you will need a deck of special cards that you can purchase online or draw yourself. You can also create your own card templates and order their printing in any edition. Well, if the above options are not suitable, take the most ordinary cards and agree with your friends what roles you will give them. For example: Spades - Mafia, Ace of Spades - Mafia Boss, Jack of Hearts - Doctor, King of Hearts - Commissioner and so on. To prevent players from peeping at each other, it is advisable to wear masks or bandages as soon as the city falls asleep.



The essence of the game
There are conditionally three sides in the game: Mafia, Civilians and Maniac. The goal of the mafia is to kill players at night and execute during the day, posing as goodies. The goal of the Citizens is to find and execute the Mafia. A maniac is a self-willed person who kills everyone indiscriminately.
Characters
The classic version has active and passive characters. The host is a passive character, does not affect the course of the game, but coordinates the actions of all its participants.
Evil characters: Mafia (consists of the Boss and his henchmen), Maniac.
Good characters: Commissar, Doctor, Civilians.
Peaceful Citizens are passive players: they sleep at night, but they can vote during the day, sending unwanted people to death penalty.
The mafia wakes up at night.
The Mafia boss chooses a victim to be stabbed. In the event of the death of the Boss, his post is taken by another mafia.
Maniac strikes any player at night.
The commissioner can check any player at night. If that player has been visited by the Mafia or the Maniac, the Commissar's check scares away criminals, saving the player's life.
The Doctor also makes his move at night and can heal anyone (one player) by canceling the killing move of the Mafia or Maniac.

Game progress

The game is divided into intervals - day and night. On the first day, the Host distributes cards to the players, after which the first night begins. On the first night (at the command of the Leader), the players wake up in turn, letting him know who has what role. The mafia get to know each other and find out who got the role of Boss. All players wake up during the day. The host briefly describes the events of the previous night. For example: “The mafia struck, but the visit of the Commissar frightened off the bandits. The maniac brutally mocked another victim all night, but the Doctor managed to save the poor fellow. These hints allow players to identify the opponent. This is followed by a vote, during which each player can propose a candidate for execution. By carefully examining the arguments and the suspects, one can spot the mafiosi, as they tend to be unanimous in daytime voting. However, dexterous players know how to splurge, blaming each other during the day (but only if the execution of the ally is clearly not in danger). After the execution, the dead man's card is revealed and everyone sees his role. Then night falls on the city and the active players make their move again. The game ends with the victory of the Peaceful, if all the Mafs and the Maniac are killed. The mafia wins when it remains in the majority. With a successful combination of circumstances, the Maniac can win, left alone with a passive player.

In addition to the classic plot, there are many different options for the game. We advise you to choose the most creative friend with an excellent sense of humor for the role of the Lead. You can use references to various books and films in your competitions. So, for example, the story about vampires and werewolves has become popular, where the role of the Boss is played by Count Dracula, Dr. Frankenstein heals from ailments, and the Commissioner turns into Helsing or Buffy. The more friends you have, the more characters you can bring into the game, making it even more fun!

The exciting game "Twister" will give you a reason to laugh at the awkward poses of your friends, and at the same time - go in for sports, because during the game you will have to bend, stretch your arms and legs to colorful circles and try to keep your balance.

Game progress

The facilitator spins a special arrow, giving each player a certain pose (for example, the left hand on the green circle, the right foot on the yellow one, etc.). The winner is the player who manages to stand on the field, following all the orders of the leader. If a player touches the surface of the field in the wrong place, he is automatically out of the game.

One of the most popular youth entertainments abroad is the question or wish game. To determine the queue of players, you can use pointers (for example, a bottle) or pass the turn clockwise.

Game progress

Player A offers Player B one of two options: a question or a wish. If player B chooses a question, then player A can ask him anything. If player B chooses a wish, then player A can order anything. It is better for married couples not to play, because the questions may turn out to be too personal and tricky. Best of all, this fun is suitable for single guys and girls.

A detective quiz that develops ingenuity and fantasy is a variation of the popular Danetki game.

Game progress

The facilitator describes a situation (most often we are talking about a robbery or murder), and you, using logic and imagination, try to figure out what happened. The key to the solution is always in the problem itself.

Riddles Examples

1) The body of a man was found in the middle of the desert, next to which lay a backpack. The man was absolutely healthy, neither hunger nor dehydration caused death. What did he die from?
The answer: the key to the solution is the backpack in which the parachute was located, and the poor fellow died because the parachute did not open.

2) The body of a security guard is found in the middle of the supermarket. The man was not attacked, he did not die from an illness. There was only a sign next to it. What happened?
Guess: You've probably seen signs in stores that say "Wet Floor". Obviously, the guard slipped on the wet floor and hit himself as he fell.

3) A man was found near the sports ground, who died under mysterious circumstances. There are no visible wounds on his body. Detectives spotted a ball nearby. What happened?
Answer: a heavy basketball, having flown out of bounds, hit the poor fellow in the head.


This game has many names and you are probably familiar with it. She gained particular popularity after the release of the film Inglourious Basterds.

Game progress

Each participant writes a name on a sticker (literary character, movie character or real person). The sheets are distributed to the players (the player should not see the words on his sheet) and are attached to the forehead. Asking questions to other participants, the player must guess his character. Questions can only be answered with “yes” or “no”.

Riddle Example
Player 1: Am I human?
Player 2: No.
Player 1: Am I the hero of the movie?
Player 2: Yes.
Player 1: Am I spitting fire?
Player 2: Yes.
Player 1: Am I the dragon Drogon?
Player 2: Yes.

The round is won by the player who gives the correct answer by asking the least number of questions.

"Black Box" is a variation of the game "What? Where? When? ”, where a black box is used instead of the classic black box. The peculiarity of the game is that all questions and answers are somewhat frivolous: they are related to sex, drinking, etc. In the television version, you would not hear such questions.

Game progress

The facilitator asks a question related to the item in the black box. After a minute, the players must answer the question. By the way, it is not at all necessary to use a black box, it can be conditional.

Sample question for "CHS"
The actors of the popular musical "Cats" attach microphones under their tights. Artists often dance and (to protect against sweat) they put THIS on the microphones. Attention to the question: what lies in the black box?
Answer: condoms.


This quiz will allow you to test your erudition and compete in the speed of thinking.

Game progress

One of the players (missing this round) suggests to the host a well-known catch phrase, proverb or saying. The host reports the number of words in a given sentence. Players must guess the phrase by asking the host as many questions as there are words in the phrase. Questions and answers can be absolutely anything. However, each answer can consist of only one sentence and must contain 1 word of the hidden phrase.

Riddle Example
Host: The phrase contains 3 words. The player can ask 3 questions.
Player: What time is it?
Host: Look at the wall where the clock is hanging.
Player: Is there life on Mars?
Moderator: Scholars disagree on this issue.
Player: Who's to blame?
Host: The root of the problem is hidden from our eyes.
Answer: the aphorism of Kozma Prutkov “Look at the root” was made.

Surely you are all familiar with the Crocodile game, during which one participant silently shows the hidden word to a group of guessing players. In the fake Crocodile, the rules are somewhat different.

Fascinating quests in the style of "Find a way out of the room" have become one of the most fashionable entertainment. In almost every city there are quest rooms where (for a moderate and not very moderate fee) they will put on a whole performance for you.

Game progress

The team is closed in an unfamiliar room, from which it must get out in a certain period of time. Players are looking for riddles and clues to various secret boxes with new keys. Having solved all the problems, the team finds the master key that unlocks the door to freedom. If you have a spacious room and an inexhaustible imagination, you yourself can come up with a scenario for the quest. Call your friends, leave tips for them and see how they cope with the task.

"Litrball" - adult game in the style of "who outdrinks whom." Historians argue that its various analogues have existed for centuries in all corners of the planet. Those who wanted to measure their ability to outdrink an opponent appeared as soon as mankind invented alcoholic drinks. They say that the ancient Greeks and Peter I especially liked such games. In the CIS countries, the so-called. "Drunk checkers", in which instead of white and black checkers they use glasses with vodka and cognac or glasses with light and dark beer. As soon as you "eat" the opponent's checker, you need to drink the contents of this glass and remove it from the board. More advanced players prefer Drunken Chess. For a game, silhouettes of chess pieces are drawn on the glasses with a marker.

However, Drunken Checkers and Drunken Chess can only be played by 2 people, so we will consider the option for a more crowded company. It's about student fun called "Beer Ping-Pong" (or "Beer Pong").

Game progress

You will need plastic cups, a table, a ping pong ball and beer. Lots of beer. Participants are divided into 2 teams. The judge pours beer into glasses and places them equally on both sides of the table, lining up the glasses in a triangle shape. Competitors take turns throwing the ball into the opponent's glass. If the ball lands in a glass, the hit player drinks beer from this glass, removes the empty bowl from the table and gets the right to re-throw. The team with the most accurate wins, having devastated all the opponent's glasses.

Attention: students' favorite pastime can lead to alcohol poisoning. We advise you to take smaller glasses, so that later it would not be excruciatingly painful for the aimlessly killed liver.

When a good company gathers at the table, the party promises to be boring!

But the guests drank and ate ... talked last news from the life of their loved ones and the country as a whole ... they danced ... and some prepared to get bored ... But it wasn’t there!

Good hosts always have something in stock that will not only disperse boredom, but also bring the guests of the holiday together, and will also be remembered for a long time by fun and humor - these are, of course, various contests.

They are very different:

  • mobile (with and without objects),
  • musical,
  • drawing,
  • verbal, etc.

Today I will introduce you to those that can be carried out without leaving the table.

NOTE! They can be performed in different versions, change the rules, add items, increase or decrease the number of participants - in a word, be creative in compiling a program of fun and funny table contests for an adult company sitting at the table.

We start with a simple one - what is at hand (literally and figuratively!)

"The Alphabet Beside Us"

The facilitator calls any letter of the alphabet, except four Y-Y-L-b(you can also agree on the exclusion of the letter Y).

Players in a circle call objects-products-things that begin with this letter, which are directly next to them and which can be reached or touched.

Option! - add adjectives to the list of nouns: B - incomparable salad, incomparable lipstick (from a neighbor), endless macaroni, C - pretty vinaigrette, sugar cake ...

The game goes on until the words are exhausted. The last one to call wins.

And here is another game with letters.

"Burime in order"

Starting with the first letter of the alphabet, the players come up with a mini-congratulation (depending on the occasion of the audience) or simply sentences that are appropriate for this holiday.

The phrase should begin first with the letter A, the next with B, then C, and so on. It is desirable that funny phrases be invented, such as:

“It’s great that we are here today!”
- It used to be...
- That's …
- Lord...

Attention! The sequence of letters in the alphabet and the meaning of the invented sentences are also important here. It is clear that some letters (b-b-s) are skipped.

The winner is the one who came up with the funniest phrase. Decided by unanimous vote.

The alphabet was - it's up to the verses!

"What's in the package, tell me!"

If there are craftsmen at the table to compose poetry (the level of poetry, of course, will be taken into account, but here the main thing is different), then offer the next competition.

A few psychics are given one item, which is packaged in an opaque cloth-box-bag. They should quietly consider what they got and compose a poem about the subject. Guests listen and guess.

Important! You can’t name what is hidden, you can only describe the purpose in verse, appearance

The writer of the longest and most original work wins.

Everyone loves stories!

"Modern fairy tale"

Inventory: pieces of paper, pens.

The players are divided into two teams. Usually they are divided according to the principle “we sit next to each other”. Each chooses for himself (option - the driver appoints) a profession. For example, cooks and truckers.

After 5-7 minutes of preparation, the teams should voice any fairy tale they choose (an option assigned by the driver) in a modern way, using professional vocabulary and terminology.

For example, the tale of a brave cook begins with the words: “Once upon a time my grandmother had a piece of ham for two and a half kilos ...” We advise the compiler of the program to come up with starting phrases in advance for the different professions of the participants.

Everyone has fun! Prize for the winning team: sweets, a bottle of champagne for everyone ...

Try it too! Teams do not play, but individual participants. Then more time is given for preparation, and it will be easier for the guests to single out the winner.

Beloved by everyone since childhood "Spoiled Phone"

Here, the more people, the better.

The driver (or the first person sitting) thinks of a word (phrase), writes it down on a piece of paper (for the purity of the experiment!))) And passes it along the chain, whispering in each other's ears.

Everyone remembers to whisper quietly and as close as possible to what they heard. The latter speaks the word aloud.

The funny begins at the moment when, with a mismatch between “input-output”, “showdowns” begin - at what stage, for whom, what went wrong.

Robot YES-NO

The driver prepares cards with the names of animals in advance and announces that the guests will guess them, asking any questions that he can answer only with the words YES-NO (in extreme cases, “I can’t say”).

The game continues until the animal is guessed, and the host shows the card with the correct answer.

Questions can be about wool (whether short or long), about legs, paws, about whether there is a tail (fluffy or smooth), about claws, neck, about what it eats, where it sleeps, and so on.

Game option! It is not an animal that is guessed, but an object. Then the questions will be about the size, color, appearance, purpose, presence in the house or on the street, the ability to pick it up, the presence of numbers, the presence of electricity in it ...

Another variant of the game is frivolous. You can guess items from a men's or women's wardrobe, underwear, or for the most daring - from an assortment of adult stores.

paper contests

And here's another game where the funniest thing is also a mismatch.

chipmunk speaker

Props:

  • nuts (or orange, or bun),
  • paper,
  • pen.

Those sitting at the table are divided into pairs: “orator” and “stenographer”.

The “orator” puts nuts (orange slices, a piece of bread) in his cheeks so that it is difficult to speak. He is given a text (poetry or prose), which needs to be pronounced as clearly as possible (as far as the contents of the “cheek pouches” allow). The "stenographer" is trying to write down, as he understood, what he heard. Then compared with the "source".

The couple whose "transcript" is the most correct wins.

Option! One “speaker” is selected, and everyone writes down.

"Explain in 30 Seconds"

  • pens / pencils according to the number of players,
  • small slips of paper
  • box/pouch/hat.

We play like this:

  1. Guests are divided into pairs. It is possible by lot, it is possible at will, it is possible in the neighborhood at the table. Each pair is a team.
  2. Players receive pens/pencils and sheets of paper (each has several - 15-20).
  3. Everyone writes 15-20 (specify this in advance with the players) of any nouns that come to mind: on one sheet - one noun.
  4. Sheets with words are hidden in a box / bag / hat.
  5. First, the first pair-team plays: they take turns pulling out sheets of words and must explain to each other the word that they came across, but in no case naming the noun itself.

For example, the word “cart” is a cart drawn by horses, “frying pan” is a pancake baker.

After the first word is guessed, you can get a sheet with another.

Everything is given 30 seconds. You can agree on a minute - depending on the state of the company)))

How many words the team guesses, so many points it will receive.

Then the turn passes to another pair of players.

The time limit makes this competition spectacular, loud, noisy and fun!

The team that guessed the most words wins.

Fun table contests with answers

Prepare: a box with pieces of paper in it, on which various questions are written.

Attention! In winter, they can be made in the form of snowflakes, in the summer in the form of apples, in the fall in the form of colored leaves, in spring it can be flowers.

We play like this:

Everyone takes turns pulling out paper sheets with questions and answering them not only as truthfully as possible, but also funny.

Questions might be:

  • What was your favorite toy as a child?
  • What vacation do you remember the most?
  • Have New Year's wishes ever come true?
  • What was the funniest thing that happened to you as a child?
  • What's the funniest purchase you've ever made?
  • If there is an animal at home, what funny case Can you remember (what he ate)?
  • What did you dream about as a child and did it come true?
  • What's the funniest prank you can remember?
  • Do you love your housemates and why?

Questions for the story can be very different, taking into account the degree of frankness of the company.

The winner is the one whose story will please the most guests.

Are you asking? I answer!

Let's cook:

  • question cards,
  • answer cards,
  • 2 boxes.

We play like this.

Questions are in one box, answers are in the other.

The players sit down, if possible, alternating: man-woman-man-woman ... So the answers will be more interesting!

The first player takes out a card with a question and reads it aloud to his table neighbor.

He takes, without looking into the box, a piece of paper with an answer and also reads it out.

Quite funny sometimes it turns out coincidence question-answer)))

Questions can be as follows (it is assumed that the company is close and everything is “on you”):

Do you like watching horror films?
— Can you say that you like to go shopping? (it doesn't matter if it's a man or a woman)
- Are you often hungry?
Can you look me in the eyes and smile?
What do you say when you step on people's feet in transport?
- How do you react to experiments in the clothes of girlfriends?
- Tell me, do you like me?
— Do you often knock on the door at night?
— Is it true that your husband/wife likes to look at other people's women/men?
Do you like to bathe in the moonlight?
Why are you smiling so enigmatically?
- Is it true that you preferred to go to the village, and not to the Maldives?
— Why do you sometimes travel in public transport without a ticket?
Have you ever read thick books?
- In an unfamiliar company, you can easily find mutual language with guests?
Are you a fan of exotic cuisine?
- How often does alcohol appear on your table?
"Can you fool me right now?"
— Do you like to walk on the roofs of your native city?
Why are you afraid of small dogs?
- As a child, did you climb to the neighbors for raspberries?
- If the phone rings now and they say that you won a trip to the sea, would you believe it?
- Do people like your cooking?
Why are you afraid to drink milk?
Do you like to receive gifts?
— Do you like to give gifts?
- Do you want a drink right now?
Do you rest a lot at work?
Why did you ask for my photo?
- Do you like to eat meat products?
Are you a very temperamental person?
— Why do you eat marinated bread crusts on Sundays?
Can you lend me a thousand dollars right now?
— Do you often wink at strangers in transport?
Do you like to take a bath in clothes?
Do you really want to answer my question now?
— Do you like to dance with married men/women?
- Why did you say that you need to eat a lot at a party?
Have you ever woken up in an unfamiliar bed?
Why do you call throwing a stone from a balcony at passers-by your favorite sport?
— Do you often shift your work to others?
— Why do you like to watch striptease so much?
— Do you like to have a delicious meal at a party?
- How often do you meet on the street?
Do you fall asleep at work?
Why do you hide your age?
- Do you snore at night?
— Do you like fried herring?
Have you ever run away from a policeman?
Are you afraid of taxi drivers?
Do you often over-promise?
Do you like to scare others?
- If I kiss you now, your reaction?
— Do you like my smile?
- Can you tell me your secret?
— Do you like to draw?
Why do you often take time off from work?

Sample answers:

“I can't live a day without it.
— How can I do without it?!
- Only on your birthday.
- When not at home, why not.
“I won't tell you now.
- Just not now.
- I'm embarrassed to say anything now.
Ask my husband/wife.
"Only when I'm well rested."
Yes, but only on Mondays.
Don't put me in an awkward position.
“I have loved this business since childhood.
- Well, yes ... everything happens to me ...
“I can rarely afford it.
- Yes, I am capable / capable of anything for you!
If I rest, then yes.
- Who doesn't?
I will tell you about this a little later.
— Fortunately, yes.
- If they ask me very much.
“In our time, this is not a sin.
"Do you really think I'm telling the truth?"
- as an exception.
— After a glass of champagne.
- So I told you the truth now!
- This is my cherished dream.
Let's dance better!
- Unfortunately no.
- This is my passion!
I'll tell you about it when you give me your phone number.
- With great pleasure!
- I blushed (a) - this is the answer.
- And I'm proud of it.
My years are my pride.
- I can't stand it.
How dare you ask me about this?
“Only if they pay me.
How can you miss such an opportunity?
- Only in the morning.
— It's quite simple.
If I get paid.
— But how else?
- By itself!
“I will only talk about it face to face.
- Exclusively on holidays.
— How wonderful it is!
- They told me it was good.
“Only in good company.
I consider this a political issue.
"Who do you take me for?"
- And you guessed it.
- Let me give you a kiss.
Only when no one is watching.
- You're embarrassing me.
- If there is no other way.
"And you've been trying to ask me about this all evening?"
“And at least now I can tell you the same thing.

Two truths and a lie

This is a fun table competition for an adult company that does not require preparation. Best suited for a company where the participants do not know each other too well.

Each player must say three statements or facts about themselves. Two true, one false. Listeners vote to decide which one is false. If they guessed correctly, the player (liar) wins nothing. If you don't guess right, you get a small prize.

Option - everyone writes down their statements on the sheets, marking the false ones, give them to the host (party host), and he reads them out in turn.

One more?

Several competitions for a drunk company that wants to become even more drunk.

Find the crocodile

This game can be played in the process of other games, as an additional one. It, in fact, lasts the whole evening, but at the very beginning it is necessary to tell the guests its rules.

At some point in the party, the host secretly passes a clothespin (crocodile) to one of the guests (“hunter”), and he must attach it discreetly to the clothes of a “victim” chosen by him (or put it in a lady’s purse or in a man’s jacket pocket). Then he gives a sign to the leader that the task is completed.

As soon as the clothespin has found a new owner, the presenter says “The crocodile has escaped! Who did he go to?" and aloud starts counting from 10 to one. The guests are looking to see if they were the target of a prank.

If within 10 seconds the “victim” finds a lurking “crocodile hiding in a bag or clinging to a collar” – the “hunter” drinks a penalty glass. If it does not find it, the “victim” must drink.

You can limit the search area (the crocodile clings only to clothes) or give more time.

Drinking alphabet chain

For the competition you need: glasses with your favorite drinks, memory for names and knowledge of the alphabet.

The game goes around. The first player says the first and last name of the celebrity. The next one must also name a celebrity whose name begins with the first letter of the last name of the previous one.

To make it clearer, see an example:

The first player chooses Cameron Diaz. The second Dmitry Kharatyan. Third Hugh Grant. Fourth George Vitsin. And so on.

You can name any famous persons, politicians, actors, athletes. A player who cannot find the right name within 5 seconds (approximately) must drink his glass. Then the glass is filled, and the move passes to the next player.

The longer the game lasts, the more difficult it is to pick up new names (you can’t repeat yourself), the fun and the company are rapidly gaining degrees.

Insert your five cents

The organizer of the competition needs to prepare leaflets with phrases that are far in meaning from the theme of a feast or birthday. Give each of the guests a card with a phrase at the very beginning of the party.

Phrases can be:

The task of each participant is to insert “his” phrase into the conversation so that others do not understand that this is a phrase from a piece of paper. After the player has spoken his phrase, he needs to wait a minute, after which he says “Win!!!” During this time, any other guest who, during the conversation, suspects that a phrase from a piece of paper was spoken, can try to convict the player. He must repeat the phrase he thinks was used. Of course, there is a chance that he will not guess.

If the accuser is mistaken, then he drinks a “penalty glass”. If you guessed right, then a penalty is assigned to the one who was caught using the phrase from the sheet.

Guess the brand

If the name of the company is included in the slogan, then you can abbreviate it. For example: Who goes where, and I (to the savings bank). This slogan is included in the retro section of our list. In a young company, you can at least invite guests to guess whose advertising slogan it might be. You can come up with clues or multiple answers.

For example: Who goes where, and I ... (at VDNKh, to Moskvoshveya, to get married, to Sberbank).

Find your soul mate

If there are about half of the women and men in the company, then you can play this game. Although, it is suitable, with some degree of conventionality, in other cases.

To do this, you need to prepare in advance small cards on which to write the names of famous couples. One name per card. For example:

  • Romeo and Juliet;
  • Alla Pugacheva and Maxim Galkin;
  • Dolphin and mermaid;
  • Twix stick and Twix stick;
  • Angelina Jolie and Brad Pitt...

Each guest receives a card with a name - this is his "image".

Task: everyone must find their soul mate by asking the rest of the guests in turn questions that can only be answered with “yes” or “no”. Direct questions like "Is your name Angelina?" or "you are Brad's wife"? prohibited. Allowed questions like "Do you have children with your soul mate?"; “Are you and your significant other married?”; “Do you and your significant other live in…?”

Those who find their soul mate by asking the minimum number of questions win. The more couple cards you have, the better. Since only half of the guests will play in the first round (when they find their soul mate, she loses the opportunity to look for hers). Therefore, after the first round, new cards are dealt and the second round goes.

Option: in the first circle they are looking for a half of a woman, in the second a man.

Do you have..?

This game is suitable for a large company and for celebrating a variety of holidays.

The company is divided into two teams with an equal number of participants. We must try to have the same number of women in each.

The host, starting with the words “Do you have ...?”, Reads out a list of things you are looking for. Members of each team need to find this thing and show it to the leader.

Team members search in pockets and purses, finders show the item they are looking for, the team gets a point for each item found. For one item named, the team gets only one point (no matter how many five thousandth bills the team members have, the team can only get one point for the item with a bill).

So, do you have with you..?

  • banknote of 5000 rubles;
  • Notebook;
  • photo of the child;
  • mint chewing gum;
  • sweetie;
  • pencil;
  • keychain with at least 7 keys;
  • penknife;
  • 7 (or 5) credit cards per person;
  • a trifle in the amount of at least 95 rubles (for one person);
  • hand cream;
  • flash drive;
  • nail polish;
  • shoe sponge...

The list of things can be arbitrarily supplemented.

Play, have fun with the guests at the festive table!

Do not forget that each competition can be creatively redesigned for your company.

Let your friends remember this day not only with the most delicious dishes, but also with the most fun and cool contests.

Eat! Drink! And don't be bored!

Contests are the best pastime when gathered funny company. To avoid hitches, you should prepare in advance. When choosing, consider the location, the availability of props and the preferences of the participants.

Outdoor games

VIDEO: Outdoor competitions for adults

Find a pin

The host chooses 5 people and puts blindfolds on everyone. After that, he randomly attaches pins to the clothes of the players. The music turns on.

Participants begin to look for pins on each other. At the same time, it is impossible to tell. Whoever finds the most wins.

All pins must be clasped. Only adults can compete.

Big cleaning

For such a game, you need the same number balloons two colors. On the ground, you need to draw a large circle and divide it in half. Everyone present is divided into two teams.

At each site, a ball is scattered in random order. Their color corresponds to a specific team. The winners are those participants who threw all their balls into the opponents' territory.

cooks

Such a competition is perfect for starting a picnic. Two teams are armed with matches, cauldrons, the same number of knives and potatoes.

After the signal in each team, they begin to kindle a fire, peel potatoes and install a boiler. The winners will be those whose potatoes cook faster. The competition can be changed, for example, to the fastest cooking of shish kebabs.

Siamese twins

Players are divided into two. Each pair is tied together with two arms and two legs. Now they can't be used.

The essence of the game is that the "Siamese twins" perform some tasks. For example, peel potatoes. The couple that completes the most tasks wins.

burst

In this game, participants are also divided into pairs. Each team is given five balloons. Couples need to burst them in the following positions:

  • back to back;
  • side by side;
  • between hands;
  • belly to belly;
  • sitting down at the same time.

The competition looks very funny. After all, the participants are ridiculous to move and squeal when the balloon bursts. So the game will appeal to both players and fans.

Ate and drank

For the competition you will need: a sausage, a bottle of drink, a plate, a knife, a fork and a glass. Next, you need to choose two teams of three people. Everyone moves an equal distance from the table.

First, the participants are offered food. The first player on the team runs to cut off a piece of sausage. The second pricks it on a fork. The third must eat.

Now the teams have to drink. Now all participants alternately open the bottle, pour into a glass and drink. The team that completes the tasks faster wins.

hungry beast

For the game you need two volunteers and some food. For example, chopped sausage.

Participants alternately put food in their mouths and say the phrase “hungry beast” to their opponent. At the same time, you cannot swallow. The player who laughs first is considered the loser.

Looking for treasure

This competition requires preparation. The host needs to hide the treasure in advance - a case of beer.

Catch the ball

Participants are divided into four teams. With the help of lots, two of them become leaders, and the rest are followers. The leading teams are opposite each other, and the followers are located between them.

Participants from the leading teams alternately throw the ball. The task of the slaves is to intercept him. If they succeed, the teams switch places.

get me drunk

For such a competition, you need 6 players, 4 glasses and a couple plastic bottles. In their covers with a nail, one hole must be made. The players are divided into two teams.

The captains, without opening the bottles and without using their hands, must pour water into two glasses. The rest of the participants quickly drink it. The team that completes the challenge faster than their opponents wins.

Bags

This game will require a lot of bags. The host leaves a gift at a certain distance from the start. Participants stand with their feet in the bag and, on command, begin to jump. Whoever gets to the gift first can keep it.

Find the bottles

This game will not only help to cheer up, but also cool drinks. Perfect for those who are bored while preparing barbecue. The host hides a bag of bottles in the river.

Players begin to walk around the pond and look for drinks. The host can prompt "hot" or "cold". The winner is allowed to be the first to choose a kebab stick.

Get dressed, undress

Participants are divided into two teams and stand on one line. After a certain distance from them, leave a hat, T-shirt and pants (preferably large sizes).

After the signal, each player must run to the things, put them on, take them off and pass the baton to the next one. The team whose members complete the challenge the fastest wins.

Egg

For this competition you will need spoons, raw eggs and leaflets with tasks. The host draws a "corridor" on the ground.

Participants one at a time take a spoon in their teeth, put an egg on it and go through the "corridor". The rest are trying to distract him, shouting "drop it", "you won't reach it." The player who dropped the egg must complete the task.

chocolate temptation

This game is suitable for the warm season. Participants must be in swimsuits and swimming trunks. The leader ties the blindfolds for the men. He also breaks the chocolate and places them on the girls.

Guys have to find sweets with their lips and eat them. When everyone copes with the task, the boys and girls change places.

Only adults who are not in a love relationship should participate in such a game. Otherwise, conflicts may arise.

save the ball

For such a competition, many balloons will be needed, which should be inflated and tied to one leg of each player. Draw a big circle on the ground. After everything is ready, the host turns on the music.

While the song is playing, the participants, without leaving the circle, begin to pop the balls to each other. When the music is turned off, those who could not keep their ball intact are removed from the circle. The action continues until one winner remains.

breathalyzer

This game will continue all the time that the company spends in nature. Near the feast chooses one tree. A scale is attached to it, from the bottom of which 40 degrees are written, and zero from the top.

Throughout the feast, each of the participants passes a breathalyzer. To do this, he stands with his back to the tree, bends over and puts his hand with a pencil between his legs to leave a mark on the piece of paper. Each time passing the test will be more difficult and funnier.

table games

VIDEO: The best board games

TOP 5 GAMES

TOP 5 fun games for the company at the table

Entrance denied

Such fun is great to start a feast. Before each guest sits down, he must complete some task. It should not be difficult, for example, to say a compliment to the presenter.

drunk couple

For the competition, you will need several bottles of drinks and glasses. Those who wish to participate are divided into two. One of the couple takes a bottle, and the second - a glass.

At the sign, everyone tries to fill the glasses as accurately as possible. But at the same time, it is forbidden to take the bottle with your hands. The victory goes to the couple that copes faster and more conscientiously.

Telepath

Several teams with a small number of participants are selected at the table. Everyone raises their right hand, clenched into a fist. After the command of the leading "telepath", the players unclench an arbitrary number of fingers.

The point of the game is for one of the teams to show the same number. Talking is prohibited. But the participants can try to negotiate in a different way, such as coughing or knocking.

Fanta

One of the participants turns his back to everyone. The host points to any person present and asks the question “what should this phantom do?”. Assignments should be very funny, for example:

  • raise your hands to the sky and ask the aliens to take you back home;
  • congratulate passing people on some holiday;
  • drink a glass of highly salted water;
  • print a photo of a caterpillar and ask everyone you meet if they saw your runaway pet;
  • sing a whole song at the bus stop.

The most interesting thing is that the person who gives the task can randomly choose it for himself. Although the game is already old, it guarantees a festive mood.

We shared an orange

For the next fun you will need oranges, knives and any number of teams. Each group must choose a captain. It is he who starts the game and ends it.

At the signal of the facilitator, the group should take turns peeling the orange, divide it into slices and eat. The captain needs to start the process and eat the last slice. The fastest team wins.

Conductor

The host plays a familiar song. When he raises his hand, everyone sings; when he lowers it, they are silent. Participants who make a mistake are out of the game.

Victory goes to the most attentive. To make the game more intense, the facilitator can use his hand very quickly. He can confuse everyone by continuing to sing when he doesn't have to.

The most nimble

For such fun, you will need alcoholic drinks and glasses. The latter should be less than the participants. The host pours alcohol and gives a signal, turning on the music.

When everyone sitting hears the song, they dance around the table. As soon as the music stops playing, the participants take apart the glasses. Those who are left with nothing are out of the game.

After the first round, the game continues again. For a change, the degree of drinks can be gradually increased. The competition ends only when one winner remains.

During the game, remove the excess from the table. Otherwise, the dishes standing on the edge may be broken.

How would you do if?

The facilitator asks various questions to the players. For example, what would you do if:

  • aliens have stolen you;
  • you spent the entire salary for three days;
  • you will not be able to use the Internet for a month;
  • you will be locked in the office.

The more ridiculous the questions, the funnier it will turn out. The winner can be determined by general vote.

Dictation

In order to play this game, you need two participants, printed stories from the Internet, juice, paper and a pen. The first player takes a small amount of juice into his mouth, but does not swallow it. He is given a sheet with a story and offered to dictate it.

The second participant tries to write down what they heard. After the competition, everyone listens to the resulting story. Usually such a game turns out to be very funny.

sweetie

One of the guests sitting at the table should stand behind them. The rest take the candy and quickly pass it to each other. The task of the driver is to catch the one in whose hands the sweet is.

Vodka

This game should be played when everyone has had enough to drink. The host gets up from the table and warns that in one minute he will figure out the most drunk of the guests.

After that, the facilitator explains that it is necessary to give the subject he named a more affectionate shade. For example, sausage - sausage, tangerine - tangerine. All guests think that sobriety is determined by the speed of response.

At such a moment, the host says the word "water". Usually at such a moment they answer “vodka”. The guest who made a mistake is awarded a diploma “who has reached the required condition” to the general laughter.

Vodohleb

For the competition you will need spoons and two large bowls filled with water. Everyone present is divided into two teams.

On a signal, everyone drinks a spoonful of water and passes the container to the next. During the fun, splashing water is not allowed. The first group to scoop out the contents of the bowl wins.

useful item

The leader gives any item to the person sitting next to him. The guest must say how you can use this thing and pass it on to the next. The one who can't figure out what benefits this item brings is the loser.

super cocktail

The host invites all guests to participate in the preparation of a super cocktail. But at the same time, he warns that the one who pours the glass must drain it.

All guests begin to fill the glass with any drinks in turn. Gradually, the place in the glass becomes smaller, and the game becomes more interesting. After its completion, the competition can be repeated again.

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